Here are all the theme ideas i have had so far. i will colour the ones which i can no longer use in red and the ones which i could adapt in green. then i will talk about how i could possibly use the green ones. edit: my blog dose not like the colour so i will bold the ones which work.
- rockets & space
- pose to pose animation of famous works of art
- heavy use of shadows
- replicate a cutout animation style
- aerial technical drawing, ordnance survey maps & contour lines
- White on white
- going over the lines with the colours and replicating print heads that are out of sync
- Retro games
- patterns
- Illusions
- kaleidoscopes
- Shoaling/swarm/flock
- Water, Ripples & Drops
- underwater
- microscopic stuff
- subatomic particles
- Bubbles & Balloons
- Speakers and sand experiment
i added an amber colour as i'm not sure weather these are still applicable, i will explain later. i said that i would apply SHE to these points but i don't think i need to do that as i can just think of fresh ideas as i do not have any strong ideas which lie within the specifications of the brief.
rockets & space
i can still take the location and items that are found in space for this project but i should be wary of being to obvious. i can display space and planets purely by having coloured circles on a black background that has white spots on it to represent starts. my ideas of turning a planet scene into a game of pinball would still work but i would need to rethink the story so more focus is on motion principles.
aerial technical drawing, ordnance survey maps & contour lines
i will need to be careful with this one as it will be very strong stylistically. i think just using small parts of this in my animations would be a much better idea than basing a whole piece around it because it will get complicated very quickly. i saw this animation which used technical drawings. i think i could emulate something like this but i would need to have much less focus on the walls and objects in the rooms, i could even get away with just using the colours. i could use this idea as a set to show the impact of the action that are happening e.g. there is a circle could thats about to shout and the camera cuts to an arial view of the ball and when he shouts the whole world around him shakes.
White on white
this is a very basic idea which i could apply to anything where i will have to be carefully is using this when there are very few elements on screen as it will make it harder for the audience to pay attention to the motion principles if they have a hard time trying to make out the shapes. now that i can not make strong use of shadows using white on white will be even less visible.
Retro games
the concept of retro games will still work for my ideas of pinball and dominos because they can be represented with very basic shapes and there is an interaction between the different elements which allows me creative use of the animation principles. however i should stay away from more complex ideas such as Mario or Tetris because there is much less interaction between elements in these games and they animate in a blocky style that dose not use the more obvious principles.
Shoaling/swarm/flock
the difficulty of successfully animating a swarm and the end result of it i belive is enough to ofset the complexity behind it. it is also a very good way of animating the followthrough principle. as i am still quite keen on complexity and don't want to let go of it i think i may incorporate a swarm into one of my ideas to allow me something to work on to keep myself motivated throughout the project.
Water, Ripples & Drops
i can combine water and Ripples into animation in the same way that this clip from sesame street dose at 18seconds.
because it is an animation i do not need to follow the laws of physics at all times and can do whatever i like to make my animation interesting.
drops are alot easier to have in my animation as they are just a shape so there are not restrictions to them at all. i just had an idea how i could use them in my animation. i could start with a drop forming and getting bigger until it drops then out of the splash it causes something could happen.
underwater
just like water and ripples i can have underwater happen at anytime. it can simply be introduced by having the right sound then changing the physics that apply to them.
microscopic stuff & subatomic particles
i put both of these in orange because i know that i can use them but there is not much i could do with them giving the limited time and animation that we are doing. what i can use them for however is inspiration for shapes and movement if i'm trying to make things more natural.
Bubbles & Balloons
this is also another idea that is just shapes so it can easily be applied to a more simple style.
0 comments:
Post a Comment